Content Links:
- A Time to Rest(3.86MB MP3): Goes well with progressive relaxation exercises.
- The Ache(2.56MB MP3): I have no idea whether this comes across. I wrote this thinking about how deep shame can make some believe that it is not their place to be loved, but it doesn't rid them of their desire to be loved. To accept the love of others is a choice.
- Cold Clouds(3.47MB MP3): A guitar and some subtle additive synthesis await their fate with dread.
- Dissociation(4.21MB MP3): The song itself becomes weird exactly in the way that it seems destined to. This is when I started to get worried that I might be getting complacent as a composer. At least the percussion sounds were made with my favorite bit of programming to come out of that period of my life- the reverb FIR generator. Just typing this makes me want to go back and program it in a more flexible way (and in nonproprietary language).
- Forest Retreat(3.33MB MP3): A simple 'piano' piece about the four acres of woods behind the house I lived in during elementary school.
- My Atari Achieves Self-Awareness(3.98MB MP3): This song was a test to see whether interesting musical results could come from nonlinear feedback. The answer is clearly yes, but this song doesn't take it very far compared to what could be done.
- Resolve(2.98MB MP3): Sometimes I will hear or write melodies in my sleep/dreams. This is a song built around the third such melody. The sounds start out as sine waves, but several successive layers of reverb, distortion, and filtering make things more interesting.
- At Long Last(4.10MB MP3): I had the seeds of this idea back when I was still working in Target's backrooms. To prevent it from being displaced by the music they always had playing there, I tried to commit to memory the motions that would be necessary to play it on the piano.
- Birthday Parade(2.08MB MP3): Written for my girlfriend's daughter's eighth birthday.
- Unity(6.46MB MP3): In this song, a special kind of feedback is used- the delay on the feedback is chosen so that it will produce specific notes. The song has two audio channels, each of which is filtered to produce the notes that are being played by the other channel.
External Links:
- Fruityloops: Perhaps the most versatile sequencer available for Windows. The audio signals can be routed through DirectX and VST effects in an arbitrary tree structure, making it obscenely powerful.
- Goldwave: An excellent shareware audio editor
- Stomper: A program that allows you to generate .wav samples by adding an arbitrary number of oscillators/ filters, each of which can modulate the frequency or amplitude of any of the others.